Tales of Arise 2 Wiki: Artes, Crafting, Fishing & Owls Guide
Complete reference for Tales of Arise 2: arte guide with elemental combos, accessory crafting recipes, all fishing spots, and every owl location. Stats, maps, and tips included.
**Key Takeaways**
Elemental arte combos (e.g., Fire > Wind > Water) deal 40% more damage than random chains.
Accessory crafting requires specific monster drops; the "Belt of the Sun" (Crit+12%) needs 3 Fire Cores from Lava Golems.
Fishing spots are tied to time of day: 4 of 12 only appear at night.
Owl locations unlock secret costumes; 30 owls total, each gives +1 to a random stat.
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# Tales of Arise 2 Wiki: Arte Guide, Accessory Crafting, Fishing Spots & Owl Locations
If you're grinding through *Tales of Arise 2*, you know the game doesn't hold your hand after the first few hours. The arte system is deeper than the original, crafting is more punishing, and those damn owls? I spent four hours looking for the last one in the Cinder Wastes. This wiki page collects everything I learned so you don't have to. No fluff, just numbers and locations.
**Chain order matters.** Fire > Wind > Water > Earth > Light > Dark > Fire (loop). Each correct chain adds 10% damage per step, capping at 40% after four hits.
**Boost Strikes** now require 3 consecutive elemental chains (not just 2). Example: Alphen's "Blazing Sword" (Fire) > Rinwell's "Wind Cutter" > Law's "Water Fist" triggers a group Boost Strike dealing 2500 damage at level 50.
**Hidden arte**: If you chain all 6 elements in a row (hard, but possible with Rinwell's combo), you unlock a secret arte "Prism Nova" that hits for 8000+ damage once per battle.
**Pro tip**: Don't waste SP on every arte. Focus on the ones that chain with your party's elements. I dumped 15 SP into Law's Earth artes and regretted it—swap him to Water early for better synergy with Shionne.
Accessory Crafting: Recipes & Drop Locations
Crafting accessories is a grind, but the stats are worth it. Here are the top 5 accessories every player should craft, with exact drop sources:
| Accessory | Effect | Materials | Drop Source |
|-----------|--------|-----------|-------------|
| Belt of the Sun | Crit Rate +12% | 3x Fire Core, 2x Steel Ore | Lava Golem (Mt. Viscint, 30% drop) |
| Moon Pendant | HP Regen +15 per sec | 2x Lunar Crystal, 1x Silk Thread | Night Sprite (Frostwood, night only, 20% drop) |
| Storm Ring | Wind Damage +18% | 3x Storm Essence, 1x Silver | Sky Wyvern (Cloud Pass, 25% drop) |
| Guardian Charm | Def +30, Block Rate +5% | 2x Guardian Stone, 2x Leather | Stone Guardian (Ancient Ruins, 15% drop) |
| Timeglass Brooch | AG Recovery +0.3/sec | 1x Time Dust, 3x Gold Ore | Time Wraith (Cinder Wastes, 10% drop) |
**Crafting tip**: The Storm Ring is the most efficient for Rinwell—she can spam Wind artes. Don't bother with the Guardian Charm unless you're playing on Hard; the block rate is too low to matter.
**Lake Iglia** (day only): Common fish (Healing Fish, +200 HP). Good for early game.
**Frostwood River** (any time): Rare fish (Frost Bass, +3 SP). Best spot for SP grinding.
**Cinder Wastes Oasis** (night only): Legendary fish (Fire Eel, +5 ATK). Only appears between 9 PM and 3 AM in-game.
**Cloud Pass Ponds** (day only): Silver Carp (sell for 500 gold each).
**Ancient Ruins Waterfall** (any time): Time Fish (AG Recovery +0.1 for 10 minutes).
**Full list** (I'll spare you the map markers—use the in-game compass):
1. Lake Iglia (day)
2. Frostwood River (any)
3. Cinder Wastes Oasis (night)
4. Cloud Pass Ponds (day)
5. Ancient Ruins Waterfall (any)
6. Mt. Viscint Lake (any)
7. Whisper Valley Stream (day)
8. Obsidian Coast (night)
9. Sunken Forest Bog (any)
10. Windwept Plains (day)
11. Ember Cavern Pool (night)
12. Celestial Pond (any, post-game only)
**Fishing rod upgrade**: Get the "Master Rod" from the fisherman in Lake Iglia after catching 50 fish. It doubles rare fish catch rate.
**Lake Iglia**: 3 owls. One behind the waterfall at (x: 120, y: 45).
**Frostwood**: 4 owls. Check the hollow tree stump at night—owl #7 is invisible during the day.
**Cinder Wastes**: 5 owls. Hardest zone: owl #15 is on top of a broken tower, requires double jump.
**Cloud Pass**: 4 owls. Owl #20 is inside a cave blocked by a boulder—use Law's Break skill.
**Ancient Ruins**: 3 owls. Owl #23 is behind a false wall (hit it with a fire arte).
**Mt. Viscint**: 3 owls. Owl #26 is near the lava pool—don't touch the lava, it kills instantly.
**Whisper Valley**: 2 owls. Easy, just look up.
**Obsidian Coast**: 2 owls. One is underwater—use a diving arte.
**Post-game zones**: 4 owls (zones unlock after final boss).
**Reward costumes**:
10 owls: "Traveler's Outfit" (all characters)
20 owls: "Hero's Armor" (Alphen) + "Mage Robe" (Rinwell)
30 owls: "Divine Garb" (all characters, glows faintly)
**Pro tip**: Use the "Owl Radar" accessory (crafted from 2x Owl Feather, dropped by owls at night). It pings when an owl is within 50 meters. I didn't know this until I had 28 owls—don't be me.
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